What is Axie Infinity (AXS)?
RANK #190The game that proved play-to-earn worked and then proved why it could not last. Axie still runs — around 250,000 monthly and 88,000 daily active players, still the highest all-time volume of any NFT project — on a fraction of its 2021 scale. Its future rests on Atia's Legacy, the MMO meant to make the game worth playing rather than worth farming.
Axie Infinity market stats
Axie Infinity at a glance
- What it is
- A creature-battling game where characters and items are NFTs, built by Sky Mavis
- Players
- Around 250,000 monthly active users and roughly 88,000 daily across platforms
- Standing
- Still the highest all-time volume of any NFT project
- Chain
- Ronin, Sky Mavis's own network, built after Ethereum fees made the game unplayable
- The Ronin hack
- March 2022 — roughly $620m stolen, attributed to North Korea, among the largest crypto thefts ever
- Next
- Terrariums V1.1 shipped 15 July 2026; Atia's Legacy is the MMO the recovery depends on
Categories: Gaming (GameFi) · NFT · BNB Chain Ecosystem · Axie Infinity Ecosystem · Metaverse · Play To Earn
How Axie Infinity works
Axie Infinity is a game where you collect creatures called Axies, breed them and battle with them, and every Axie is an NFT you own rather than a database entry the publisher controls. In 2021 that combination produced something nobody had seen: in the Philippines, Venezuela and Indonesia, people played Axie as a job, earning more from the in-game token than from local wages.
At its peak it was the largest NFT project in the world by volume, a position it still holds on an all-time basis, and it was genuinely reshaping incomes in specific communities. It was also, in retrospect, a structure that could only work while new players kept arriving.
Why play-to-earn collapsed
Earnings came from SLP, the token the game emitted for playing. New players had to buy Axies to start, and those purchases plus emissions funded the earnings of existing players. When new player growth slowed, SLP's price fell, earnings fell, and players who were there for income left — which slowed growth further.
That is the mechanism, stated plainly, and the same one every play-to-earn game since has run into. Axie's team has been more candid about it than most, and has spent the years since rebuilding around playing rather than earning.
Ronin, and the hack
Ethereum fees made Axie unplayable at scale, so Sky Mavis built Ronin, its own chain. In March 2022 Ronin's bridge was compromised and roughly $620 million was stolen, in an attack attributed to North Korean actors — one of the largest thefts in crypto history.
Sky Mavis raised capital, reimbursed users and rebuilt the bridge with a larger validator set. That response was better than most projects manage. The hack still arrived at the exact moment the economy was already deteriorating, and the two together are why 2022 ended Axie's first era.
What it is now
A working game with a real, smaller player base: around 250,000 monthly and 88,000 daily active users. Terrariums V1.1 shipped on 15 July 2026 adding utility to evolved parts, and Atia's Legacy — an MMO set in the Axie world — is the release the team is pointing at for a return to broader adoption.
What AXS is used for
- Governance over the Axie ecosystem and its treasury.
- Staking AXS for rewards.
- Payment for breeding fees and marketplace transactions, which routes value to the treasury.
- Access to certain game features and events.
AXS is the governance token; SLP is the in-game currency that was the earning mechanism. Conflating them is the most common error made about this ecosystem — the collapse people remember was SLP's, driven by emissions exceeding demand, and AXS is a different asset with a different supply design.
AXS tokenomics and supply
AXS has a capped supply of 270 million, distributed across play-to-earn rewards, staking, the team, advisors and ecosystem funds, with vesting that ran for years after the 2020 launch. Marketplace fees and breeding costs route value to the community treasury.
Axie's public reporting has cited around $4 million of annual on-chain treasury revenue and a deflationary trend in both the Axie population and SLP — a meaningful correction from the 2021 design, where emissions vastly exceeded any sink.
What changed in the design
The original economy paid people to play and hoped new buyers would fund it. The rebuilt version tries to make the game enjoyable enough that players spend rather than extract, with breeding costs and fees as sinks rather than emissions as the draw.
That is the correct fix and it is a much smaller business than the original. A game with 250,000 monthly players spending modestly is a real thing; it is not the phenomenon that made Axie famous, and it was never going to be.
AXS staking and yield
AXS can be staked for rewards from the ecosystem's allocations. This is a protocol-adjacent programme funded by the token's own distribution rather than by fees, so the rate reflects an emission schedule rather than revenue.
Ronin has its own validator staking, which is separate — securing the chain rather than participating in the game's economy. Anyone comparing an AXS staking rate to Ethereum's or Solana's is comparing an incentive programme to network security.
Axie Infinity risks
It has to be a good game now
The earning proposition is gone and cannot come back — it only worked while new players funded existing ones. Axie's future depends on people playing because they want to, which is a harder standard and one the game has not yet met at scale. Atia's Legacy is the attempt.
Web3 gaming has not produced a hit
Years and enormous funding have gone into blockchain games and none has achieved mainstream success on its merits as a game. Axie is the closest anything came, and its peak was driven by income rather than enjoyment.
Concentration on Ronin
The game, the marketplace and the token all depend on a chain Sky Mavis built and largely operates. The March 2022 bridge hack that took roughly $620 million is the demonstration of what that concentration costs when it fails.
A shrinking base
250,000 monthly and 88,000 daily are real numbers and a small fraction of the peak. Rebuilding from there requires a hit product, and the timeline for that is whenever Atia's Legacy lands and works.
AXS is governance, not gameplay
Owning AXS gives you votes and staking rewards rather than a claim on the game's revenue. The treasury accrues fees; what reaches holders is a governance decision.
Axie Infinity: key events
- Mar 1, 2018 — Sky Mavis launches Axie Infinity as an NFT creature-battling game.
- Jul 1, 2021 — Play-to-earn peaks, with players in the Philippines and Venezuela earning more than local wages.
- Mar 23, 2022 — The Ronin bridge is compromised and roughly $620m is stolen, attributed to North Korea.
- Jul 15, 2026 — Terrariums V1.1 adds utility to evolved parts.
- Sep 1, 2026 — The game runs at around 250,000 monthly and 88,000 daily active users.
Axie Infinity FAQ
Is Axie Infinity still active?
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Yes — around 250,000 monthly active users and roughly 88,000 daily across platforms. It remains the highest all-time volume NFT project. That is a real player base and a small fraction of its 2021 peak, when people in the Philippines and Venezuela played it as a job.
Why did play-to-earn collapse?
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Because earnings came from SLP emissions funded by new players buying Axies to start. When new player growth slowed, SLP's price fell, earnings fell, and players who were there for income left — which slowed growth further. It is the same mechanism every play-to-earn game since has hit.
What is the difference between AXS and SLP?
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AXS is the governance token with a capped 270 million supply, used for voting, staking and fees. SLP was the in-game currency emitted for playing, which was the earning mechanism and the thing that collapsed when emissions exceeded demand. The crash people remember was SLP's.
What happened in the Ronin hack?
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In March 2022 the Ronin bridge was compromised and roughly $620 million was stolen, in an attack attributed to North Korean actors — one of the largest crypto thefts ever. Sky Mavis raised capital, reimbursed users and rebuilt the bridge with a larger validator set, which is a better response than most projects manage.
What is Atia's Legacy?
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An MMO set in the Axie world, and the release Sky Mavis is pointing at for a return to broader adoption. It is the test of whether Axie can be a game people play because they want to rather than because it paid them.
Can you stake AXS?
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Yes, for rewards funded by the token's own ecosystem allocations rather than by fees — so the rate reflects an emission schedule, not revenue. Ronin also has validator staking, which secures the chain and is a separate activity from the game's economy.
Can you still earn money playing Axie?
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Not in the way that made it famous. The economy was rebuilt around breeding costs and fees as sinks rather than emissions as a draw, precisely because paying players from new player purchases could not continue. The game is designed to be played now, not farmed.
Sources
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